
- #SURVIVE THE NIGHTS GAME FULL VERSION#
- #SURVIVE THE NIGHTS GAME FULL#
- #SURVIVE THE NIGHTS GAME FREE#
Wave based horde system - A server based option allowing for zombie hordes and wave based gameplay. Server hosting & solo play - Players can host their own servers and create private parties. We feel that the game is both enjoyable and challenging in its current state. We consider these early access builds to be our "base” - something to perfect and improve as we move forward.
“Many of our concept features have been implemented into the game. What is the current state of the Early Access version? Band together and share your loot to repair the power station and provide the entire island with power.
Island wide community missions and events - Come together to clear out larger structures. Official Controller Support - Players can use a controller to play the game. Grouping system - Players can join a grouping system with friends. Structure manager - Clean structures, paint, repair, add holiday features, remove furniture, display structure stats. #SURVIVE THE NIGHTS GAME FULL#
Character customization - A full scale character customization feature including the implementation of a female character.
Sewer systems, a bridge or ferry to Black Island Prison.
Expand on design - Added towns, additional town designs and reworks. Fishing - Spend your days shore side with a line in the water, if you think it’s safe. Expand hunting - Larger game, more small game trapping options. We’d love to hear your ideas for craftable weapons. Additional weapons - Weapons will stay civilian based while not adding anything too over the top when it comes to military weaponry. This will be a simple old school leveling system. The more XP, the better you are at doing said task. Basic leveling system - Do a certain task, gain XP. Towable generators and lighting rigs for setting up camp in the wild. Vehicle storage and towable generators - Take your loot with you, store goods in on board containers or in trunks. Additional vehicles - One of our goals is to expand on “mobile survival” such as adding box trucks and eventually trailer trucks which could make for an excellent mobile survival experience. Expand fortification and add vehicle fortification - Additional trap and fortification types like sheet metal, plywood, bars and fencing. Expand on crafting - With the community's help, we’ll expand on all of the crafting categories such as designing and implementing anything that suits the gameplay and is backed by the community. Expand the tool system - We’d like to incorporate power tools and additional tools into the game to make fortification a quicker process. The power stations will supply power to substations which can power entire towns. Expand electrical systems to include full power to the island - The island currently features a massive power station and it has been designed with functionality in mind. We plan to improve all of the currently implemented features and we’ll make sure they are working before adding more. Now that our basic mechanics are in place, we’ll rely more community involvement to come up with ideas for future builds. We’re attempting to create a realistic interactive world - a vision of both the development team and the community’s zombie apocalypse brought to life. “Survive the Nights is a very ambitious project. #SURVIVE THE NIGHTS GAME FULL VERSION#
How is the full version planned to differ from the Early Access version? Once our Early Access supporters and the development team feel the project is ready to move to the next stage, we’ll take that leap.” We also plan to expand our small team in the future which will enable us to develop at a quicker pace. We plan to expand on gameplay ideas and mechanics with feedback from the community. We’ve reached a stage where we feel far more confident in our skills and the project’s gameplay and direction. “We’ve now implemented the majority of our core mechanics and squashed a lot of major bugs since leaving pre-alpha and now into alpha.
#SURVIVE THE NIGHTS GAME FREE#
Please feel free to check our backlog of Steam updates, devblogs and changelog entries.”Īpproximately how long will this game be in Early Access? Our progress has been consistent and we can promise it will remain so.
We’ve tried our best to stay on track and improve the project with every update. We’ve crushed a lot of the major issues that came along with initial development along with the help and feedback from our community. Our development process involves slowly adding features but never before fixing current issues. Since then, we have created a solid foundation for Survive the Nights. Our official public alpha launch was in November of 2019. Our initial unlisted pre-alpha release in December 2017 was organized to provide access to all those who pre-ordered the game along with anyone who wanted to help further development. “ We’re a small team of dedicated developers.